Wheres it gone!?
Surely rocket tag hasnt suffered the NG multiplayer curse of just not being there when you come back to it after some time... SUPER SAD FACE :(
Not cool, especially cos it remembered my character from last time.. for everyone going for the instablam just so you know, when this game worked it was pretty good
The game is great and i'm sure in a normal situation the upgrading gives it a lot of repla value but on my first playthrough i finished the first room and was able to unlock every single upgrade immediately so got bored and didn't finish it.
I understand this is not supposed to happen as it made a deal out of telling me i got my first point even though when i got through to the upgrades screen for the first time it said i had 30 something i think. Probably a simple bug fix is all thats needed here as no one else seems to have mentioned this problem.
I'm using firefox 3.6.11 on an iMac OS X v10.6.4 if that helps
again, good fun, reminds me of my childhood
Could be better but still pretty sweet!
"high powered helicopter" as the front page would have you believe it is not, pick up anything even in the early stages and it all seems to heavy for the helicopter.
Really good physics and a really fun game otherwise, its just not very user friendly to begin with, I would rather not have had the ropes able to extend individually by themselves but i guess thats all part of the challenge. would have been good to be able to pour the water to instead of it going off automatically
a longer loop for the music would be appreciated too
Good work in all though, I feel like I haven't praised the effort enough
Plenty of tongue in cheek nods to movies whether they were intentional or not haha.
One thing though is I ended up with too many of those orange power orb things (one too many if i'm honest) and this led me to much confusion which slowed me right down cos i was looking for another pad to turn on instead of looking at what was right in front of me.
Keep up the good work, I'd like to see a sequel to this which lasts a bit longer and is a bit more confusing... if you're going to go to the effort of an interactive walkthrough then you should make me struggle my hardest not to click on it. This one I didn't even think about it til right nearly when i was done.
..but just too damn easy... if you wanted to you could finish the game without more than the directions and the 'J' key... difficulty knocked you down one point, but it's the only point that was 9 for you my good man.
- Excellent Concept (although rendered pointless in actual gameplay ie. not having to actually water any plants even after youre told its what you are supposed to do)
- Excellent Animation
- Game killing glitches (teleporting back to the start of areas after holding arrow keys too lon. I'm on a mac osx snow leopard if that helps, latest version of firefox. The glitch happened to me 3 or 4 times right at the start before i even got to the first body of water but i stuck with it due to the front page however i NEVER managed to get to the end)
NOT ENOUGH STRAWBERRIES!
I thought I'd done pretty well considering I'd gotten lost in the limitless green expanse a few times already, I'd gotten done all the tasks i could find except I just couldn't do the strawberries one. Half the time it was my fault and half the time there weren't enough strawberries and then even when i did manage to get 21 of them the clock still said fail and the woman still made me go back and try again.. No more now, this has taken up enough of my time.
Good time killer, bad game
Oh man this games was seriously awesome... the one thing that bugged me about the first one was the time restraint... this lets you get loose and f s up...
Excellent work, love the artstyle and the gameplay.. would make a perfect Ipod Touch game!... if this is in the works please PM me so that I might quell the potential for excitement by producing excitement itself of an immeasurable proportion
so yes, to summarise... I LOVE THIS GAME
one thing i will have to make note of (more that it bugs me than it is a flaw in your gadget here but)
as you began to grow to the sizes of ants and rice and then larger and larger the pictures became, the more detailed and colour filled they got and yet when you got to humans it was a small black silhouette even followed immediately by full coloured house etc.. so yeah see, a petty gripe but still... the one thing that wasn't done with any colour or detail was us!
I hated the controls...
...until I realised that I had another shift button at the other end of the keyboard! (duh!)
Excellent game... nicely animated, nice contextual interaction, excellent how environmentally aware the character/programming is.
An excellent work and one of my all time favourites on newgrounds already
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